Beta Test Improv
Team Building, Leadership Development, and Presentation Skills
(2 person game) This game teaches you to listen to your teammate and the power of agreement. This exercise begins with player 1 saying a short STATEMENT. The other person literally says ""yes" and then repeats what player 1 said word for word. After that is done player 2 adds their statement into the mix and player 1 says "yes" and repeats what player 2 said word for word and then adds a line of dialogue. This continues for a few minutes. Please don't say a question (it won't work in the game) and try not to say the word BUT since this exercise is about listening and agreement.
Player 1 "The sun rose at 5:30 today"
Player 2 "Yes, the sun rose at 5:30 today" AND "We should go fishing"
Player 1 "Yes, we should go fishing" AND "I caught a shark last week"
Player 2 "Yes, you caught a shark last week" AND "You have a tendency to exaggerate"
(2 people) One person only speaks gibberish ( a nonsensical language) and the other person totally understands it and can have a conversation with their partner. It is important NOT to interpret the gibberish language (never say, "So you want me to put up the blinds, etc). You simply want to watch the tone and body language of your partner and make bold decisions based on their demeanor. This game teaches the importance of body language and being able to read a room.
(2 people) The first person calls the other into the business office and has 3 issues that need to be addressed. The second person must justify why he or she did these indiscretions or you will fire them. The job of the second person is to NOT get fired and be creative with their answers. Each issue should get progressively worse. The second person cannot blame someone else. This exercise shows how the creative process takes shape in the brain. Each clever answer helps the second player avoid being fired.
Let's say the suggested company is McDonald's
Player 1 ( The boss) "When you were working the drive-thru, you threw chicken nuggets in the customer's car. Why"?
Player 2 (The employee) "Oh, the customer, Ms. Jenkins, has 3 collies and they love chicken nuggets and so I threw them to the puppies in the car as a fun game and everyone was happy, especially Ms. Jenkins".
No you didn’t- (2 people)
One person is going to give a public speech on something they have loved since they were a kid. The suggestion should be given by the audience or the other person in this game. Then as person 1 is telling their story, person 2 periodically interrupts them and says “no you didn’t” to a sentence and person 1 must then change their line of dialogue. (This game is superb to help with public speaking and quick thinking techniques).
Suggestion: Person loves mittens
Person 1: I have loved mittens since I was 3 years old. I love the way they felt and how warm they kept all my fingers. I used to go outside with my red mittens on and wave to every car that went by.
Person 2: (interrupting) “You didn’t wave to every car”
Person 1: I’d wave at every fifth car that went by
Person 2: “You didn’t wave at every 5th car”
Person 1: “I stuck out my thumb and hitchhiked”
What are you doing?
(2 people). In this quick game, one person does some imaginary activity (like bowling) and the other person comes up and says "What are you doing?" The person who was bowling must continue to do the activity while telling the partner something totally different. Then the partner takes over doing the new activity and the 1st person asks "What are you doing?" and they give a new activity. This game allows both sides of the brain to work at the exact same time and help with presentations and becoming comfortable moving and possibly doing a demonstration while giving a speech.
For example (say Paul and Jim are practicing)
Paul (Is pretend fishing)
Jim: What are you doing?
Paul (While continuing to fish) I am climbing a skyscraper
Jim (Now begins to climb skyscraper) Etc
In this game, two people will be on stage and they will chant out a line of dialogue in “Gregorian” style!! As each person steps back they will mutter their line of dialogue until the other person steps forward and begins to respond to their line. Make sure to have a disagreement to add fun to a religious moment!! This game teaches some public speaking and emphasizes the Yes and principle of agreement.